AUO
Performative Space, Embodiment, and Place in Emerging Digital Environments
✓ Fully Funded
⏰ Closing Soon
computer science
neuroimaging
artificial intelligence
design
creative arts & design
human computer interaction
immersive technology
performative systems
Investigate how neuro-physiological data can transform immersive performances by shaping dynamic digital environments. Design AI-driven systems that respond to embodied experiences in real-time between performers and audiences.
AI-generated overview
Neuro-Physiological Signals
Performative Systems
Immersive Art
AI-Driven Environments
Wearable Neuroimaging
Embodiment
Project Description
This PhD explores how emerging digital technologies are transforming the relationship between:
the human body
space
place
in immersive and performative environments.
Current digital systems often:
treat “place” as static
ignore the physical and emotional experience of users
This project challenges that by designing interactive, intelligent systems that:
respond to the audience and performer in real time
actively shape digital environments
treat space as alive and dynamic
The core idea is to build a performative system (AI-driven agent) that:
interprets human states
adapts the environment accordingly
Research Focus
The project may explore:
real-time interpretation of:
physiological signals
neural activity
emotional/affective states
creation of environments that:
respond to movement
react to proximity
evolve based on audience interaction
Possible Research Questions
How can neuro-physiological signals enhance live performance?
Can digital environments reshape performer–audience interaction?
How can “liveness” be preserved in tech-driven performances?
What happens when neuroscience meets creative practice?
Practice-Based Methods
You may work on:
interactive installations
immersive performances
AI-driven visual and sound systems
biofeedback-based environments
Technologies may include:
motion capture
wearable neuroimaging (fNIRS)
physiological sensors
generative AI systems
Industry Collaboration
Partner: Artinis Medical Systems
Access to:
advanced neuroimaging tools (Brite MKII fNIRS systems)
real-time brain and physiological data systems
Research Environment
Creative Computing Institute (CCI)
Nerve Lab (advanced perception & neuroscience lab)
Focus areas:
perception and attention
human-computer interaction
embodied cognition
immersive media
Entry Requirements
Academic Requirements:
Strong degree (2:1 or equivalent) in:
Computer Science
Digital Arts
Human-Computer Interaction
Design
or related field
Preferred Experience:
creative coding / generative art
performance or interactive design
AI / machine learning
HCI or UX
working with sensors or real-time systems
Strong degree (2:1 or equivalent) in:
Computer Science
Digital Arts
Human-Computer Interaction
Design
or related field
Preferred Experience:
creative coding / generative art
performance or interactive design
AI / machine learning
HCI or UX
working with sensors or real-time systems
How to Apply
Academic Requirements:
Strong degree (2:1 or equivalent) in:
Computer Science
Digital Arts
Human-Computer Interaction
Design
or related field
Preferred Experience:
creative coding / generative art
performance or interactive design
AI / machine learning
HCI or UX
working with sensors or real-time systems
Strong degree (2:1 or equivalent) in:
Computer Science
Digital Arts
Human-Computer Interaction
Design
or related field
Preferred Experience:
creative coding / generative art
performance or interactive design
AI / machine learning
HCI or UX
working with sensors or real-time systems
Eligibility
UK/Home
EU
International
Supervisor Profile
DF
Dr Friendred Peng, Prof Tim Smith
AGH University of Science and Technology, Research
Dr Friendred Peng is an award-winning artist and Senior Lecturer in MA 3D Computer Animation at UAL, contributing internationally as a researcher and keynote speaker. Professor Tim Smith directs the Nerve Lab (CCI), providing expertise in perception, attention, and physiological measurement within complex visual and spatial environments, integrating artistic practice with empirical investigation.